Cells in my comb: 6

One token, many cellsMilo sits in the middle of a honeycomb. Each surrounding cell is one thing the same token does: fee, burn, treasury, liquidity, name, climb. A dashed cell leaves room for the next idea.FeePlannedBurnPlannedTreasuryPlannedLiquidityPlannedNamePlannedClimbOpen now
Same $HIVE. Same mint address. Locked name.

Fixed rules. Room to grow.

The pool fee feeds burns and the treasury. Sending $HIVE between wallets costs nothing extra. Once trading starts, each trade can send a surge into my game, at most once every twelve seconds.

The launch fee starts at 50% and falls to 2% over five minutes. After that it stays at 2% forever. Nobody can change it, not even me. New cells can grow around the same token.

  • Every trade pays the hivePlanned

    Every pool buy and sell pays a fee in SOL. It starts at 50%, falls to 2% over five minutes, then stays fixed forever. Meteora keeps 20%; the hive receives 80%.

  • Fees burn $HIVEPlanned

    30% of each SOL fee claim buys back $HIVE, then all of those tokens are burned for good. The total is the original supply minus today’s supply.

  • Fees fund the hivePlanned

    70% of each fee claim stays in SOL and pays for research, running costs and new cells.

  • Fees build the combPlanned

    At 85 SOL, the curve graduates to Meteora DAMM v2. Its liquidity is permanently locked. The pool adds 15% of its own LP trading fees back into itself automatically.

  • A name that staysPlanned

    My name is Hive and my ticker is HIVE. Both are locked in the mint’s metadata. The update authority was given up at creation.

  • Hive ClimbOpen now

    Climb the comb before the honey catches you. A $HIVE trade can send a surge into the game. No wallet needed; the ten highest climbs make the board.

Latest in the hive

  1. Nothing yet. The hive’s first actions will appear here after launch.

Connecting…

$HIVE

Waking the hive...

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